Former VP of Android and head of Meta’s Oculus brand, Hugo Barra, has raised eyebrows with his comments on Apple’s upcoming Vision Pro headset. Describing it as an “over-engineered devkit,” Barra highlighted the numerous sensors packed into the device, including six tracking cameras, two passthrough cameras, two depth sensors, and four eye-tracking cameras.
The excessive number of sensors has resulted in the headset weighing over 600 grams, causing discomfort for users after just 30-45 minutes of use. Despite this, the Vision Pro is being positioned as a high-quality devkit aimed at developers while also aiming to capture mainstream interest.
Apple is rumored to be working on low-cost and second-generation versions of the Apple Vision headset in response to feedback. Barra also claimed that Apple intentionally made the experience blurry to hide pixelation artifacts and achieve smoother graphics, although he praised the company for addressing pixelation issues.
However, Barra criticized significant motion blur and image quality issues in passthrough mode, which led him to return his Vision Pro headset. The device is priced at $3,499 in the United States and is expected to launch in more countries later this year.
The comments from Barra have sparked discussions among tech enthusiasts about Apple’s approach to virtual reality and whether the Vision Pro will truly deliver on its promises. With the tech giant known for its innovation and attention to detail, many are eagerly awaiting the launch of the headset to see if it lives up to the hype.
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